Plot, Maneuver, Combat | Full Gameplay Demo
One hour full gameplay showcasing all the new features

Welcome to a one-hour gameplay showcase of Orbital Decay, a hard sci-fi orbital combat simulator currently in development!
In this devlog, we take a detailed look at several core gameplay systems, including ship startup procedures, orbital maneuver planning, sensor operations, and a glimpse of orbital combat.
Orbital Decay is a near-future, hard science fiction space combat simulator focused on realism, physics, and complex spacecraft systems.
The game features fully simulated thermal and electrical power systems, with spacecraft built from individual components, similar to Kerbal Space Program. Every component contributes to the ship's overall simulation, affecting its capabilities, performance, and behavior.
The user interface is also fully dynamic, automatically adapting to each spacecraft's configuration and installed systems.
The goal is to create a space combat experience where engineering, orbital mechanics, sensor management, and tactical decision-making are just as important as firing weapons.
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